Games

Shadowrun

ShadowrunDM: Chris Jarvest

Synopsis: Shadowrun is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy fiction, horror and detective fiction.

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The Danger of Dwarves

dnd 3.5DM: Steve "Stig" Tasso

Synopsis:

Set in Stig's homegrown world full of conflicts with roving band of Maurauders.

Investigators have been sent to locate and retrieve the "Eye of Hope" which has not been located yet.

Currently the party are on a mission for Lord Charles to collect some Armour from Dark Dwarves from their mountainous home.

 

The Horror Beyond The Map

coc DM: Richard Wells

Synopsis: 

In Call of Cthulhu the players take the roles of ordinary people drawn into the realm of the mysterious: detectives, criminals, scholars, artists, war veterans, etc.

Often, scenarios begin innocently enough, until more and more of the workings behind the scenes are revealed. As the characters learn more of the true horrors of the world and the irrelevance of humanity, their sanity (represented by "Sanity Points", abbreviated SAN) inevitably withers away. The game includes a mechanism for determining how damaged a character's sanity is at any given point; encountering the horrific beings usually triggers a loss of SAN points. To gain the tools they need to defeat the horrors – mystic knowledge and magic – the characters may end up losing some of their sanity, though other means such as pure firepower or simply outsmarting one's opponents also exist.

Call of Cthulhu has a reputation as a game in which it is quite common for a player character to die in gruesome circumstances or end up in a mental institution. Eventual triumph of the players is not assumed.

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Welcome to The Jungle

savage worlds DM: David Humphreys

Synopsis: Savage Worlds is an award-winning, universal, generic role-playing game and miniatures wargame, written by Shane Lacy Hensley, and published Pinnacle Entertainment Group.

The game has simple character creation and emphasises speed of play and reduced preparation time over realism or detail.  

Campaigns, feature a main storyline, presented as a series of "Plot Points" and additional side-quests (or "Savage Tales") expand the scope of the campaign.  This format allow a group of characters to explore the game universe while playing through (or disregarding) the main storyline in a manner similar to that of role-playing video games.

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